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ONLINE CASINO : CRAPS HISTORY

Craps is as old as humanity: ever since he started hunting man carved bone or wooden dice and rolled them in a social game. Roman soldiers for example, some two millenniums ago had a game called "bones" where they threw pig knuckles onto their shields.

They say this game was initially named "azzahr" after the numbered square cubes that Arabian used while playing, and later on the term reached France around Middle Ages in the form of "hasar" and England as "crabs"(after the lowest roll). This last term was then brought to Canada as "crabs" where the local people changed it into the Cajun term "creps".

From Canada the game was brought to the US territory and slightly changed to "craps". As time went by and Americans spread their territory towards west, this game was introduced to casinos and salons all across the country. As craps became more popular, betting during the craps game was also invented to spice up the atmosphere and get viewers more involved in the game even if they were not playing craps.

Nowadays any casino has craps tables which are hugely popular all over the world, and online casino craps sites also took advantage of their popularity turning the game into an online casino craps star.

Craps online

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CRAPS TIPS

How to Play : Craps tips

Online Casino Craps is such a popular game because in casinos all over the world it is basically a spectator game attracting dozens of people. Apart from that, only Online Roulette offers more options while betting than online craps tips.

Learning Craps Tips is fun compared to stiff Poker where you need to plan your every move: Online casino Craps is simple, user-friendly and can be played by people of all ages. It is true that online casino craps is risky and can empty your account by the time you finish playing, but some people have gotten lucky and even bought a new car after a simple online casino craps game.

On the other hand, if you are a game-strategy lover, Craps Tips can also make you happy: you get so many playing options, exceptions and special rules that it can satisfy even the most rigorous players: online casino craps is a game for everyone. Keep it simple or play your tactics, online casino craps is exciting anytime!

Online Craps Basics

The shooter is the player rolling the online craps dice. The Come Out roll is when you first throw the dice in an online craps game. The fun part is if you get 11 or 7 in this first roll, you already won your game ithout any further effort from your part, and the rest of the numbers are the Point. Your goal during the Come Out is to establish the Point, any number between 4 and 10 except 7.

Online Craps Objective

The basic objective in Craps is for the shooter to win by tossing the Point again before he tosses a 7. That 7 is called Out 7 to differentiate it from the 7 on the Come Out roll. If the Point is tossed, the shooter and his fellow bettors win and the round is over. If the shooter tosses Out 7, they lose and the round is over. If the toss is neither the Point nor Out 7, the round continues and the dice keep rolling.

Betting and payoff

Here′s where life at the Craps table can get complicated. There are an overwhelming number of betting options and it'll make you dizzy trying to figure them all out at once. Like I promised though, it′s easy to play smart. Let′s talk about those smart bets first.

Pass bets

The typical –– and simplest –– bet is called a Pass bet. It is placed on the Pass Line before the Come Out roll. Assuming that the round goes past the Come Out roll, you're betting on the chance that you'll roll the Point again before you roll an Out 7. Pass bets win at even odds, 1:1. Since any Pass bets are typically betting with the shooter, Pass bettors are said to be betting "right", they're supporting the shooter in his attempt to win.
To Win: win on the Come Out roll if the dice show 7 or 11. Win on any subsequent roll if you roll the Point.
To Lose: lose on the Come Out roll if the dice are Craps (2, 3, or 12). Lose on any subsequent roll if it′s an Out 7.

Don′t Pass bets

A bet placed on the Don′t Pass line is basically the opposite of a Pass bet. Assuming that the round goes past the Come Out roll, you′re betting that the shooter will roll Out 7 before making the Point. In other words, you′re betting against the shooter, which is why it′s called a "wrong "bet. Rest assured though, there is nothing wrong with the odds on a Don′t Pass bet.
To Win: win on the Come Out roll if the dice show Craps (2, 3 or 12). Win on any subsequent roll if it′s an Out 7.
To Lose: lose on the Come Out roll of 7 or 11. Lose on any subsequent roll if it's the Point.

Come⁄Don′t Come bets

Come and Don′t Come bets are basically the same as Pass and Don′t Pass except they are placed while a round is in progress. They are designed for players who join the game late. The same rules apply: win if the next roll is 7 or 11, lose if it's Craps. Otherwise the roll becomes the Come Point.

Odds bets

An Odds bet is a backup bet on a Pass⁄Don′t Pass⁄Come⁄Don′t Come bet already on the table. They′re usually limited to two or three times (2x or 3x) the original bet and pay off at true odds: the payoff truly reflects the probability of the dice′s roll and there′s no additional house edge involved. Unlike original Pass⁄Don′t Pass⁄Come⁄Don′t Come bets, unresolved Odds bets can be removed from the table during play.
Pass Odds and Come Odds pay 2:1 on a roll of 4 or 10, 3:2 on 5's and 9's, and 6:5 on 6's and 8's.
Don't Pass Odds and Don′t Come Odds pay 1:2 on a roll of 4 or 10, 2:3 on 5's and 9's, 5:6 on 6's and 8's.

Other bets

Now for the rest of the table, the Place Number bets and Proposition bets. Unfortunately the odds against you here vary from mediocre to terrible which is why savvy players ignore almost all of them. These bets are mostly designed for players who either have money burning a hole in their pocket or feel they have to bet on every little toss of the dice. The price of such impatience and risk-taking is higher house edges, sometimes dramatically higher.
A Place Number bet is where you are betting that a particular number will roll before a 7 does, or vice versa. These include the Place, Buy, Lay and Lose bets, the Big 6 and Big 8, and finally the Hard 4, Hard 6, Hard 8 and Hard 10.
The Proposition bets are where you bet that the next roll will be a specific number. These include the 2, 3, 7, 11, and 12 bets, the Any Craps bet, the Field, Hop and Horn bets.

CRAPS STRATEGY

Craps: A Strategy for Winning

Trying to give a brief strategy guide to Craps is like trying to teach calculus quickly: 99% of the time it ain't gonna happen. Tough! Let's give it a shot anyway.
Let me give you my strategy for just about everything: take the best odds you can get, nudge them in your favor as much as you possibly can and play smart. In Craps the best odds on the table are Pass, Don't Pass, Come, and Don't Come because they give the house the smallest edge. Everything else is for the impatient, the imprudent or the "gifted" – – rubes one and all if you ask me.

The Best Bets

The numbers people say that a Pass bet gives the house a 1.41% edge. And a Don't Pass yields slightly less than 1.40% to the house. These are the Line Bets and they're the heart of a winner's strategy because everything else gives too much away.
For example:
•The Field gives away 5.6%.
•Big 6/Big 8 gives 9.1%.
•Horn: 12.5%.
•Craps 2/Craps 12: 13.9%.
•Any 7: 16.7%.
See what I mean? Craps is about dice and dice are about percentages. The smart money gives as little away as possible and that means Pass/Don't Pass at around 1.4%. Those bets and how to improve them is what this article is about.
While we′re at it, it′s worth keeping in mind that Come/Don′t Come bets follow the same odds and logic. The only thing different about them is the timing as to when they're placed.

Improve Your Bets

Okay, so the smart bets are Pass/Don't Pass (and Come/Don't Come). Now how can we improve the best bets in Craps? The Odds, that's how – – either by Buying Odds when you play "right" (Pass) or Laying Odds when you play "wrong" (Don't Pass). These are placed in addition to your initial bet after the Come Out roll and the reason they improve your initial bet is that the house takes no edge on Odds. That's right, zero house. All you're betting against is the straight dice. But you could spend a long time looking at the felt trying to find where the Odds bets are supposed to go. The truth is they're not marked. It′s a "hidden" bet, so to speak.
The word is that in Vegas the big houses simply take the position that it′s not their responsibility to inform the players of all their betting options, so the Odds stay unmarked. Needless to say, our online friends are not in the business of correcting Vegas so they take the same approach: no Odds to be seen. No biggie, it's an easy bet to make and it will improve your original Line bet by almost halving the house edge or better, if the house let's you do it.

Placing an Odds Bet

An Odds bet is made by supplementing your original Pass/Don′t Pass bet by an additional amount after you′ve made it past the Come Out roll. The bets are placed right beside your initial bet on the Pass/Don′t Pass line. In Vegas it′s typical for the house to restrict these bets to Single Odds, meaning you can match your Come Out bet with an equal amount. And as I said, that′ll about half the house edge on your initial bet.
The good news is that the online casinos I′ve sampled let you bet double your initial Line bet. This is called Double Odds and it cuts their edge even further, to a little more than 40% of their initial edge. So that 1.4% they originally had is now down to about 0.6%. It's a smart play. Generally speaking, and assuming you can handle the gaff, buy the biggest Odds you can find because the larger the Odds bet, the more you shave off the house edge on your initial bet.

Buying Odds

When you play "right" and Buy Odds, you're supplementing a Pass bet and if you win you'll get your winnings based on the Point. So assuming a Pass Bet of $5:

Buying Double Odds ($10)
PointPayoutPays (Win)
4 or 102-1$30 ($20)
5 or 93-2$25 ($15)
6 or 86-5$22 ($12)

I′m just showing your Odds win here, not the total. In other words, on a right bet of $5, where the Come Out roll sets a Point of 10, your total take on the win will be $40: your original $5 bet back plus a winning on that of $5, plus your Odds bet back ($10) and the winnings from that ($20).

Laying Odds

Conversely, when you Lay Odds you're supplementing a Don't Pass Bet and win as follows (assume an initial $5 Don't Pass bet):


Laying Double Odds ($10)
PointPayoutPays (Win)
4 or 102-1$15 ($5)
5 or 93-2$16 ($6)
6 or 86-5$18 ($8)

So to follow the Buy example above, an initial wrong bet of $5 on a Come Out roll of 10 will yield a total win of $25: your initial $5 back plus its win of $5, your $10 Odds bet back plus its win of $5.

Now here's another little trick. Most casinos only pay in denominations as small as $1. In other words, you lose any fraction of a dollar that you would otherwise have coming. Because of the Odds your Laying, 3-2 and 6-5 in particular, you're losing fractions if you bet as given above because most multiples of 10 are not wholly divisible by 3 or 6. On the 5/9 Point you lose $0.67, and on the 6/8 Point you lose $0.33. Nothing much, you say? But we're talking about not giving the house anything more than they already have, right? So let's look at another scenario.
Now let's say you place a wrong bet of $6 instead of $5. In that case your Double Odds bet can be $12. And as you'll see from the following table, you lose no fractions on this bet. You keep all the win you have coming because all multiples of 12 are wholly divisible by 3 (as in the 3-2 odds) and by 6 (as in the 6-5 Odds).

Laying Double Odds ($12)
PointPayoutPays (Win)
4 or 102-1$18 ($6)
5 or 93-2$20 ($8)
6 or 86-5$22 ($10)

So basically what I'm saying is if you're going to Lay Odds, make your initial Don't Pass bet a multiple of $6, and bet full on your Double Odds for a multiple of $12.
The same logic applies, by the way, with Buying Odds. Make your Pass bet a multiple of $5 so your Double Odds will be in multiples of $10. This is optimal because your divisions are going to be by 1, 2, and 5.

Testing the Strategy

Most players are going to prefer playing right and Buy the Odds because the payouts look larger, but then you're playing against slightly higher odds. If you're hardcore about playing to win you'd be well advised to look seriously at playing wrong, taking the smaller house edge, and grinding it out. The gurus sum it up by saying that playing right and Buying Odds is the more popular and a bit riskier. Playing wrong and Laying Odds is considerably less popular with the Craps crowds, shaves the house edge to a minimum and is for players with a large roll and the patience to grind out the winnings over extended play.
So I tested the strategy on a number of online casinos. What I found was the playing wrong and Laying Odds was definitely to my tastes, which is no surprise because I have always preferred the Don't Pass bets. Now when it comes to kicking out for the Double Odds I have to say that I found it better for my peace of mind, if not strictly for the best edge, to not Lay Double on every round.
If you look at the Point frequencies you'll see that there are three ways to roll a 4 or 10, four ways to roll a 5 or 9, and five ways to roll a 6 or 8 and, finally, six ways to roll an Out 7. In other words, when betting wrong and always placing Double Odds, those 6's and 8's are gonna turn up fairly frequently and you're going to lose your bets. In short, it's a game of nerves to play that way and, speaking for myself, I don't like it. So what I've done is Double Odds on the 4 and 10 and let the rest ride. What I'm doing, of course, is betting exceptionally conservatively since the 4/10 Points are the least likely to show and are therefore the safest wrong bets to Double up on. It makes for a slow game but I was almost always able to better my holdings if I stuck with it. It might not be everyone's cup of tea, but I like it when the chips pile up and I don't like it when they drain away. It's basically a style of play that suits my temperament.

Conclusion

So there it is: Pass/Don't Pass (or Come/Don't Come) only, while playing the highest Odds you can get will help you shave the house edge to a minimum. Modify to suit your tastes, as I did in standing on every wrong bet save the 4/10 Points. And finally, don't give the house your fractions. Shooters up!

[ craps rules ]  [ craps history ]

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